The first time I loaded it, the game faded out as soon as a level loaded, but let me move onto the next level regardless. All subsequent attempts have had no music and don't move me to the next level when I get the checkpoint. I'm seeing a null reference at SnailTrail.framework.js:10:36614, and a warning about two FS.syncfs operations at once in SnailTrail.loader.js:1:1309
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Great concept. It could use an "undo last move" key.
Thanks! An undo button was definitely on my to-do lost, but I didn’t end up getting to it. Maybe I’ll add it in a post-jam version of the game.
The first time I loaded it, the game faded out as soon as a level loaded, but let me move onto the next level regardless. All subsequent attempts have had no music and don't move me to the next level when I get the checkpoint. I'm seeing a null reference at SnailTrail.framework.js:10:36614, and a warning about two FS.syncfs operations at once in SnailTrail.loader.js:1:1309
That's odd - it was fine on my end. However, I think it fixed the issue. Would you be willing to play it again to see if it works?
I think I know what the issue was: did the main menu ever load for you? Or did the game just thrust you into the first level?
Thanks for the bug report (:
Yeah, seems to be working!
And... I don't recall if it loaded the first time I played, but the latter times it didn't, but trying it now everything works, thanks a ton!