Play as a snail in this cute little puzzle game made in 10 days for VimJam 4!

!USE FULLSCREEN! (please it looks better)

The art, music, and code is all by halfsmore.

The sound effects are from freesound.org.

Enjoy!


Theme relevance:

Checkpoints are obvious - You need to touch all of them to finish a level, plus they also interact with the other tiles.

Cross paths - This is a bit more convoluted, but after you reach a checkpoint, you can no loner cross the path you made. I think it works! (;

Comments

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Great concept. It could use an "undo last move" key.

(2 edits) (+1)

Thanks! An undo button was definitely on my to-do lost, but I didn’t end up getting to it. Maybe I’ll add it in a post-jam version of the game.

The first time I loaded it, the game faded out as soon as a level loaded, but let me move onto the next level regardless. All subsequent attempts have had no music and don't move me to the next level when I get the checkpoint. I'm seeing a null reference at SnailTrail.framework.js:10:36614, and a warning about two FS.syncfs operations at once in SnailTrail.loader.js:1:1309

That's odd - it was fine on my end. However, I think it fixed the issue. Would you be willing to play it again to see if it works?

I think I know what the issue was: did the main menu ever load for you? Or did the game just thrust you into the first level?

Thanks for the bug report (:

Yeah, seems to be working!

And... I don't recall if it loaded the first time I played, but the latter times it didn't, but trying it now everything works, thanks a ton!