
looplike
Armed with but your trusty bag of balls, can you make it out of the dungeon alive?
If you're having trouble, feel free to experiment and try different things and remember you can always start another run
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This game was originally made in 4 days for the GMTK game jam 2025, with the theme of 'loop'
Looplike is a roguelike in which you must shoot balls on a ring which enemies rotate about and attack.
Features:
- Over 40 different battles
- Over a dozen unique enemies and 3 final bosses
- 20 different balls and passive items to collect and upgrade your build
- And a mildly adaptive soundtrack
Code, art, music, and sounds by halfsmore
Font is Gabarito from google fonts
Thanks for playing <3
Updated | 12 days ago |
Published | 22 days ago |
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | HalfSmore |
Genre | Strategy |
Made with | Unity, Adobe Photoshop, Audacity, FL Studio |
Tags | 2D, Game Maker's Toolkit Jam, Roguelike |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
Accessibility | Interactive tutorial |
Development log
- post-jam fixes13 days ago
Comments
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This is really good! It took me a little while to get the hang of the mechanics and also the fact that I was choosing which room to go to or which treasure I wanted but once I got the hang of it, figuring out the fights was super fun. You have a lot of interesting mechanics and I can see some of that roguelike decision making as I build my ~deck~ er, ballstack, like whether I can handle multiple enemies or one big enemy, etc. Great work.
Thanks so much! I’m glad you found it interesting, I tried to be very intentional with my design. And I also appreciate the advice in the other thread <3
I like the original concept! I found it a bit confusing, but still very fun!
Thanks! Sorry about the confusion, I considered adding more to the tutorial but also didn't want to trap the player for too long and allow them to learn as they experiment. If you have any specific questions to clarify I can help out but I'm glad you still had fun :D