Armed with but your trusty bag of balls, can you make it out of the dungeon alive?

If you're having trouble, feel free to experiment and try different things and remember you can always start another run

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This game was originally made in 4 days for the GMTK game jam 2025, with the theme of 'loop'

Looplike is a roguelike in which you must shoot balls on a ring which enemies rotate about and attack.


Features:

- Over 40 different battles

- Over a dozen unique enemies and 3 final bosses

- 20 different balls and passive items to collect and upgrade your build

- And a mildly adaptive soundtrack


Code, art, music, and sounds by halfsmore

Font is Gabarito from google fonts

Thanks for playing <3

Updated 12 days ago
Published 22 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorHalfSmore
GenreStrategy
Made withUnity, Adobe Photoshop, Audacity, FL Studio
Tags2D, Game Maker's Toolkit Jam, Roguelike
Average sessionA few minutes
LanguagesEnglish
InputsMouse
AccessibilityInteractive tutorial

Development log

Comments

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This is really good! It took me a little while to get the hang of the mechanics and also the fact that I was choosing which room to go to or which treasure I wanted but once I got the hang of it, figuring out the fights was super fun. You have a lot of interesting mechanics and I can see some of that roguelike decision making as I build my ~deck~ er, ballstack, like whether I can handle multiple enemies or one big enemy, etc. Great work.

Thanks so much! I’m glad you found it interesting, I tried to be very intentional with my design. And I also appreciate the advice in the other thread <3

I like the original concept! I found it a bit confusing, but still very fun!

Thanks! Sorry about the confusion, I considered adding more to the tutorial but also didn't want to trap the player for too long and allow them to learn as they experiment. If you have any specific questions to clarify I can help out but I'm glad you still had fun :D