Headphones recommended. Turn your volume up!

Welcome to this game I'm working on for GDKO 2025! The theme is that the game needs a primary and secondary mechanic used for progression. 

The primary mechanic is cutting down trees and feeding the fire, the secondary being grabbing torches to adventure further. The progression is represented both in the amount of fireflies and the size of the fire (and more is planned!)

I'm still working on this game so PLEASE give feedback, thanks <3

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Assets Used:

All Code, Art, Music, and SFX by me! (I’m so happy with how the music turned out)

Font: https://tinyworlds.itch.io/free-pixel-font-thaleah

Outline Shader: https://assetstore.unity.com/packages/tools/particles-effects/outline-2d-3d-2904

Color Palette: https://lospec.com/palette-list/tomato-and-pewter

Updated 25 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorHalfSmore
GenreSurvival
Made withFL Studio, Unity, Audacity, Aseprite
TagsHorror

Comments

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The change in music really made it feel scary, good job! Took some time before I realised I should use the map to see where the fireflies are, and that the torch is a great thing (but that's mostly on me for not reading instructions first).

Thanks so much for playing! From the videos I’ve seen in the discord your game looks super cool, can’t wait to try it.

Okay the way this game actually scared me so bad was amazing... The atmosphere and polish are next level... You better get ready for round 2!

Thanks so much! Good luck with the jam, hope to see you in future rounds!