Feed the Fire
Headphones recommended. Turn your volume up!
Welcome to this game I'm working on for GDKO 2025! The theme is that the game needs a primary and secondary mechanic used for progression.
The primary mechanic is cutting down trees and feeding the fire, the secondary being grabbing torches to adventure further. The progression is represented both in the amount of fireflies and the size of the fire (and more is planned!)
I'm still working on this game so PLEASE give feedback, thanks <3
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Assets Used:
All Code, Art, Music, and SFX by me! (I’m so happy with how the music turned out)
Font: https://tinyworlds.itch.io/free-pixel-font-thaleah
Outline Shader: https://assetstore.unity.com/packages/tools/particles-effects/outline-2d-3d-2904
Color Palette: https://lospec.com/palette-list/tomato-and-pewter
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