Made in 3 days (although actually only over the first 2) for MelonJam 5, with the theme 'flow'

Play as a cute robot and light up some circuts in this cute little puzzle game made entirely by me. I had a blast making this, and I hope you have just as much fun playing it.

Feautures:

15 Levels

A cute robot

A surprising amount of puzzle elements


Controls (also explained in-game):

WASD/Arrow keyes - Move/Navigate

Z/Space - Select/Place wire/Pick up wire

Q - Undo

R - Reset level

L - Skip level (not recommended)


Credits:

Developed by me, halfsmore, in Unity

The art was made by me, halfsmore, in Aseprite

The music was made by me in FL Studio

The sounds were made by me with Audacity

The jam was hosted by the wonderful Cupertino Game Dev Club

Comments

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Super cool. Simple yet challenging. Unless im just dumb. which i am when it comes to puzzle games...

-crocs

I’m happy that you found the difficulty satisfying, as I definitely had a tough time trying to balance the level of challenge in each level!

Cute robot: check.

A surprising amount of puzzle elements: check.

Fun, well-designed levels: also check.

My only actual complaint is the speed: I felt like the robot was walking through molasses, especially when I needed to get from one side of the level to the other.  But in terms of gameplay and mechanics and puzzle content, absolutely solid.

Glad you enjoyed! About the movement speed - I definitely wish it could have been faster but there's a lot going on behind the scenes and I couldn't get it much higher than it already is. I'm happy that you still had fun otherwise and hopefully I'll have more time (after the jam) to optimize and fix up some of these mechanics.